Level Designer

  • Budapest, Hungary
  • Full Time
  • Design
  • Mid Level

This job is for you if:

  • You have multiple years of experience planning and creating maps and environments, using Unreal, Unity, Maya, or other similar software
  • You know exactly what determines whether or not a map is enjoyable
  • You know and understand the basic steps of map development (eg. level flow, timing, storytelling)
  • You're able to understandably present a purely theoretical map to others
  • You're able to take a purely theoretical map concept, and quickly and independently turn it into a playable, testable version
  • You're great at working together with members of an agile and creative team, who work in different fields, while also maintaining a high degree of independence
  • You speak and write English at a high level
  • You're experienced at using major game engines (eg. Unreal, Unity)
  • You live and breathe video games

Your task will be:

  • To build complete maps, and map sections, and make them playable
  • To cooperate with other members of the team (designers, programmers, artists, testers, managers), in order for the finished maps to be as good as possible
  • Constantly testing and polishing the entire game, but mainly the parts that you developed

It`s advantageous if:

  • You've already worked on at least one game as a Level Designer
  • You have experience with scripting or even programming
  • You have a strong visual sense
  • You have practical experience in any other field of game development
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