Texture Artist

  • Budapest, Hungary
  • Full Time
  • Art
  • Entry Level

This job is for you if:

  • You create beautiful textures for 3D characters, buildings, and props
  • Adobe Photoshop and other digital graphic design tools are your bread and butter
  • You're good at painting/drawing
  • You have a good sense of shapes, colors, ratios, and composition
  • You're great at working together with members of an agile and creative team, who work in different fields, while also maintaining a high degree of independence
  • You're proficient at understanding written English, and you are at least at a standard level at writing, and understanding spoken English
  • You regularly play video games in your free time

Your task will be:

  • Creating textures for 3D characters, buildings, structures, and props (sometimes based on a ready-made concept, sometimes based on your own creativity)
  • Consulting with the 3D modelers in the modeling phase, in order for the finished model to be optimal for texturing
  • Further polishing finished textures so that they look as good as possible in-game

It`s advantageous if:

  • You've worked on at least one game or major film project as a Texture Artist
  • You use some sort of 3D texturing software (e.g. 3D Coat, Substance Painter)
  • You have experience with 3D sculpting and modeling
  • You have experience with illustrations, concept art, or any other similar artistic discipline, either through digital, or traditional means
  • You're experienced at UV mapping
  • You're familiar with Autodesk Maya`s modeling and texturing tools
  • You're experienced at using major game engines (e.g. Unreal, Unity)
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